captain brushpen
Works in progress, doodles, and fun projects I'm working on.
Friday, March 16, 2012
Wednesday, March 14, 2012
Tuesday, March 13, 2012
Raindogs and custom Photoshop brush rambling
A quick smooshy sketch. Man, I'm such a one-brush horse right now. I promise to post .abr (Photoshop brush file) later, if there's any interest (leave a comment?) Here's a general feel for how it works:
I created it with the idea of making a digital version of the filbert brushes I use when I'm painting in watercolor. I tend to sketch at lower opacity (30%, flow of 20%...ish), and once I'm pretty happy with values, I crank both settings up so that I can paint faster. Something like opacity: 90% and flow: 30%, with lots of sampling back and forth to blend. The key (for me) is that it's not a full range of tip sizes: it's kind of fat and squishy, since I've set the minimum diameter to not much smaller than the max diameter. And Transfer is always on (check in Brush settings, hit the F5 key). Transfer is a friend.
Wednesday, March 7, 2012
Tuesday, March 6, 2012
Monday, March 5, 2012
Thursday, March 1, 2012
superfast smudgey face warmup
and a real media sketch, one of the 5 minute poses from life drawing....with a whole lot of (ninjaesque) happy lies added on the caltrain:
Wednesday, February 29, 2012
the kurasawa kind of manliness
Just scanned most of my scribbling from the past weekend's Dr. Sketchy's in SF. (These are 3 hour sessions where local artists show up and do life drawing from a model in costume, usually 5-20 minute poses.) I particularly enjoyed this round, since it was held in a Utretch art store and therefore really well lit, instead of a dark bar...seeing the page definitely helps.
I threw a layer of Japanese handmade paper on multiply over the scan of my rather boring sketchbook.
I threw a layer of Japanese handmade paper on multiply over the scan of my rather boring sketchbook.
Wednesday, February 22, 2012
watercolor sketches
I didn't get all that much drawn while in Japan, but it was a wonderful trip with lots of city and rural hiking and waaaay too many photos. And lots of wagashi (tea sweets). More posts later!
Monday, February 20, 2012
Sunday, February 19, 2012
Wednesday, February 1, 2012
Saturday, January 28, 2012
Friday, January 27, 2012
ShantyTown painting notes: behind-the-scenes for other artdorks
I've been doing a pretty shanty job adding thoughtful commentary on process in this blog, probably because by the time I'm posting images it's usually pretty late/early and I just want to go to sleep. This time around, I created a folder and dumped images into them as I went, so a few days out from making a painting I can still give a coherent presentation on the choices that happened.
<--- First, there was this card. A card so aesthetically out of character for certain game that all of the players in said game started cat-calling or generally making up, well, shanty town shanties whenever it went into play. What was everyone's objection? Mostly that the card art was so obviously in the wrong style (the term "Simpsons" came up a lot) as well as utterly failing to convey what a shanty town was. What is happening on this card? Some kind of weird drug deal out of grounded tree-houses between mask-wearing RenFaire guys by the light of the full moon? It was actively distracting from gameplay, and it's the reason I'm doing this series of hypothetical Dominion card repaints.
So shanty towns. They're not usually very chipper places; crushing poverty, houses sculpted out of refuse, no sanitation. But it's hard not to think of mostly modern incarnations (everything built out of that ubiquitous corrigated steel siding, nylon tarps, and old tires); and the art direction for Dominion (and specifically, the card set this is form, Intrigue) dictates that the setting be some form of 1000A.D. - 1700 A.D., essentially some time in which tyrannical, hereditary monarchies were still a popular form of governance. My first idea that sprang up from a 10 minute sketch was something like this: moody and crumbling, and somehow made of non-anachronistic materials.... (Lots of wood? Rope, and maybe disgusting pieces of old cloth/hides?)
I started trying to refine this sketch into a painting, but...with no idea of what the actual houses were built out of, I sat there tapping my stylus a bit and going, "Huh." (All those European History BAs out there? Salute to you guys. All my background knowledge is in the cognitive theory of attention, and also monkeys.) So I shantied off across the internet for an hour, trying to answer the question, "What does a slum town that springs up around the edge of a vaguely European nation/state capital in the 1200's look like?"
As you can tell, I got distracted and drew giant bugs and desert warriors in the corner. But hey. I did some research. Haystacks and old rushes and broken wagon wheels: sort of like the litter of the 1300's? And while I was at it, I was really trying to solve the communication problem that the original card didn't meet: the art on the card should be about getting an abundance of desperate people to do your bidding, and it's also about a town or region. (Human interest is important, but the shanty town itself has to show up at 2"x3" from five feet back.)
So at the bottom left corner there is the compostion that I think I can make cover all of the demands: shanty town is understandably a slum and a town, some human interest going on, middle ages, poor, and also kind of dark. This is that image, blown up and with some middle gray dropped over it.
And then over the course of 3 hours: a whole lot of value control, subtle composition edits for size, making sure clothing and architecture make reasonable sense, and a whole lot of rendering....(Put on some montage music, if you've got it.)
(I'm not so happy about the color, but I told myself I'd do this in less than 5 hours, so the color was left pretty vague, somewhere around "icky 8pm smoggly night fog", as frequently seen around San Francisco.)
<--So here's how my final card repaint came out. (Just to be clear, I'm doing these as a design exercise and just for fun; I'm hoping Rio Grande Games doesn't mind. I do actually own all of the real paper cards, and play the heck out of them.) The scan of the original card came from http://dominion.diehrstraits.com/?card=shanty+town, and if you're like me and all this reading about it makes you need a Dominion fix, you should head over to http://dominion.isotropic.org/. Final note; everything in this post was done digitally in Photoshop CS4 or 5. Woo. (Except the paper textures; scanned those from my favorite sketchbooks, Canon cold press something or other.)
Tuesday, January 24, 2012
Monday, January 23, 2012
DominionRedux: Duchess sketch
I am excited for this babe, because despite a quick googleimage trawl for "duchess"+"oil painting" revealing primarily bored women, and bored women with ugly babies, I think a card that gives you +2 coin AND lets you clean up the junk off the top of your deck...come one, give the lady some credit. Plus. Since she comes with any given Duchy, you know that she's got huge...tracts of land. Amirite?
Bonus link: At the moment, she is lookin' a little too sassy about holding the purse-strings, maybe? http://goo.gl/g5Qf7
[Update: So much fun, this picture]
Bonus link: At the moment, she is lookin' a little too sassy about holding the purse-strings, maybe? http://goo.gl/g5Qf7
[Update: So much fun, this picture]
Thursday, January 19, 2012
Tuesday, January 17, 2012
DominionRedux: ShantyTown
DominionRedux: I love Dominion and I love painting. So just for fun, I'm painting my versions of some of the original cards.... [ Original art of Shanty Town at diehrstraits.com]
Saturday, January 14, 2012
DominionRedux: Envoy
DominionRedux: I love Dominion and I love painting. So just for fun, I'm painting my versions of some of the original cards.... [ Original art of Envoy at diehrstraits.com]
What Other People Wore Today: Teddybear vests and hair capes
(Drawing my own fashion statements would be very boring: I own black jeans and two black hoodies, both exactly the same.)
Friday, January 13, 2012
Why did all my siblings grow up into evil villains?
Sketched entirely in Photoshop, hommies. I finally scanned all the paper types that I used to draw on in highschool, and it feels like coming home, even if I'm just hanging out on an overlay layer.
Tuesday, December 13, 2011
Wednesday, December 7, 2011
Sunday, December 4, 2011
Sketchin' some jackets.
I can't seem to get designs for the Shift (a comic I'm working on with my friend Max Gladstone) settled at all, and a lot of that seems to be due to a big gaping hole in my skill set that I'm trying to repair right now.
Wednesday, November 16, 2011
Raptorington returns (Day 8)
He's from a short film I made back in 2008. Dan says he's gained weight since I last drew him. :)
(The animation is here: http://youtu.be/ILEihs3cbmg )
Monday, November 14, 2011
Sunday, November 13, 2011
more DF art and other doodles
I find it very charming that for Harry Dresden, "Evil Subconcious Version of Self" translates into, "Probably just a version of me that knows how to use hair product and owns cooler black clothing".
This was just painted from vague memory, but I wanted to read the scene again when I was posting this...and look what I found on google books! As part of my mission to destroy someone else's productive day, here's a link to tasty, tasty story.
This silly picture is still popping up in the background from time to time, when I'm hanging out with friends and fooling with paint and half my brain. :) It makes me miss falling asleep by the fire in my old apartment so much...
Finally, a doodle for use as profile ID on random sites.
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