
Turns out from 3:30am to 5am is max creative time. I miss daylight. Anyway, I was doing a lot of character setup/modeling brainstorming sketches, and then paced over to stare at my clay. I picked some up. It was oil-based kid's plasticine, smells like feet, was dotted in dust, hair, and crud, and I know it takes 20 minutes to scrub it out of the ridges in my palms. Also it gets under the nails and makes your hands smell, too. And I looked at the sculpty, which is all that and toxic.
And then opened maya, because it was easier to get the results I wanted faster, while yet another real-world media screamed its death throw to the awesome practicallity of the computer. Just like photoshop MUHAHAHAA.
Wait, some one out there maybe muttered, "That's cheating!" or perhaps, "That's not real art"? Don't be asswipes, that's what people said about acrylics back when everyone painted in oil, eggwhites, and dead animal glue.
Anyway.
I spent about 1/3 of the time of this doodle on the lighting, because it's a fun way to paint. Sculpting a character always looks like crap for the first several hours anyway, so this is just rough volumes and testing the sculpt postion. Totally going to finish the spider project! Just had to do something else for a second.